● Led product design across multiple platforms: Web, Mobile, iPad, RealWear, and Apple Vision Pro.
● Designed and launched the company’s first scalable design system from scratch, supporting long-term product growth and cross-platform consistency.
● Owned end-to-end design process: discovery, user research, flows, wireframes, high-fidelity UI, and interactive prototypes.
● Collaborated closely with product managers, engineers, and stakeholders on roadmap planning, feature prioritization, and delivery.
● Conducted user research, usability testing, and validation with enterprise customers.
● Built and led the design team, including hiring, onboarding, and mentoring designers.
● Contributed to product strategy and helped shape long-term product vision in the AR/VR enterprise space.
R&D & Innovation:
● Contributed to R&D initiatives, exploring emerging technologies and experimental solutions to evaluate how new technical capabilities could enhance the product and user workflows.
Culture & Team Impact:
● Initiated internal culture and engagement projects in a remote-first team, strengthening trust, collaboration, and team connection through editorial content, team rituals, and shared initiatives.
Key Outcomes:
● Increased task completion and reduced user errors through redesigned and standardized workflows.
● Improved UI consistency across platforms, contributing to fewer UI-related bugs and smoother development.
● Standardized UX across 5+ platforms.