Senior 3D Vegetation Artist | Remote SpeedTree Specialist
Are you passionate about creating lifelike digital environments?
We're seeking a talented 3D Vegetation Artist with expertise in SpeedTree to join our innovative team on a part-time basis.
Your exceptional modeling skills will breathe life into our virtual worlds, creating immersive experiences through detailed vegetation assets optimized for game environments.
About The Role
As our 3D Vegetation Artist, you'll transform photo references into stunning, optimized 3D vegetation models that enhance our virtual environments.
This remote position offers flexibility while allowing you to contribute to cutting-edge projects that push creative boundaries.
You'll work with a team of passionate developers and artists committed to creating immersive, visually striking digital worlds that captivate users. Your expertise in creating efficient, realistic vegetation will be instrumental in establishing the atmosphere and environmental storytelling of our projects.
Key Responsibilities
- Create photorealistic vegetation models using SpeedTree based on reference materials.
- Design and optimize low to medium polygon 3D assets for game environments.
- Develop efficient texture maps utilizing PBR (Physically Based Rendering) principles.
- Implement seasonal state variations for vegetation models.
- Configure realistic wind animation for environmental elements.
- Maintain proper naming conventions and organization for all created assets.
- Collaborate with environment artists and technical artists to implement assets.
- Optimize models for performance while maintaining visual fidelity.
- Document technical specifications for created assets.
- Iterate on designs based on art director and technical feedback.
Required Skills & Experience
- 0.5-1 year of professional experience with SpeedTree 8 or later.
- Demonstrable ability to create clean, low-resolution game topology.
- Proficiency in setting up seasonal states and natural wind animations.
- Strong understanding of PBR workflow and texture optimization.
- Portfolio showcasing high-quality 3D vegetation work.
- Excellent attention to detail and ability to match reference materials.
- Strong time management skills and ability to meet deadlines.
- Effective communication skills for remote collaboration.
- Self-motivated with the ability to work independently.
Nice to Have
- Experience implementing assets in Unreal Engine 5.
- Working knowledge of Blueprint visual scripting system.
- Advanced animation skills for creating interactive vegetation.
- Proficiency in Blender 3.4+ for additional modeling workflows.
- Experience with Adobe Photoshop for texture creation and editing.
- Understanding of LOD (Level of Detail) systems for optimization.
- Previous work on published games or interactive experiences.
- Familiarity with procedural generation techniques.
- Knowledge of vegetation shaders and material creation.
- Experience with substance designer for procedural texturing.
Why Join Us?
This position offers the freedom of remote work with the excitement of creating assets for innovative projects.
You'll have the opportunity to refine your 3D modeling skills while collaborating with talented professionals who value quality and creativity.
Join our team to expand your portfolio with impressive environmental work and grow your expertise in next-generation 3D asset creation.
We foster a culture of continuous learning, providing opportunities to experiment with emerging technologies and techniques.
Our flexible, part-time arrangement allows you to maintain work-life balance while contributing to meaningful projects that showcase your artistic abilities.
As we continue to grow, your role could expand, offering increasing creative responsibility and professional development opportunities.
To apply, please submit your resume and portfolio (links or attachments) demonstrating your 3D vegetation modeling capabilities and SpeedTree expertise.